Champion Points are the in-game attribute point system in The Elder Scrolls
Online. These work like Paragon levels in Diablo 3. You will
earn them in a rotating fashion, and when you hit level
50, they can be used to unlock and improve passive skills from 9 possible
Constellations. Brah We Got This
will explain the Champion Point system and give you seven tips to help you
allocate CP for your ESO builds.
https://www.youtube.com/watch?v=xykzOBPyPfs
There are
Red CP trees – The Warrior, Blue CP trees – The Mage, and the Green CP trees – The
Thief. Every time you level up, you will earn a point into whatever color
attribute point is next. For instance, if you level up and earn a green CP
point to allot, your next level will be a red CP point, and then the next level
is a blue CP point.
You can earn
270 points in each color tree, and the cap on CP is 810. You can still gain
levels after that, but it doesn't give you any more CP points to allot. CP
milestones are as follows:
CP 160 – Gear Caps
CP 300 – Queue for DLC Vet dungeons
CP 810 – Max CP
CP 160 is
when the gear caps, which means you won't encounter gear drops above CP 160.
That is why I always suggest opening Undaunted chests and doing normal Trials
starting at CP 160 because your gear will be the highest level.
CP 300 is
when you can queue for DLC Vet Dungeons. It would be a challenge for you at 300
CP, but after learning mechanics and running it enough, you can complete it.
The 810 CP
is a good milestone to obtain because that is the cap for CP point allotment.
Your Champion
Points are shared, and they don’t need to be obtained again when you level up a
new character. So, when you level your CP on a character, you are
simultaneously leveling it on all your other characters as well. For example,
if you level up your main account to level 50 and CP 300, and when you make
another character and get them to level 50, they will automatically become
level CP 300, and you don't need to go from 1 to 300 CP again.
Enlightenment
After you
have reached level 50, you start to collect Champion Points, and every 24
hours, you will get the Enlightenment bonus, which will allow you to collect
one Champion Point with 100, 000 XP points instead of 400, 000. The
Enlightenment Bonus timer resets every 24 hours. If you end up not using all your
Enlightenment while you play, it will continue to stack for a maximum of 12
days.
The
Constellations
Red CP trees – The Warrior
The Warrior
tree is considered the Resistances or the Defensive tree. There are three
subtrees focused on giving you defensive passive stats and bonuses.
The Lord is
a PvP centric tree that you shouldn't have to worry about if you're doing PvE.
The Lady is
a tree focused on protecting you from negative effects or giving you proper
resistances from specific status effects. It gives you protection from actual
damage types and damage over time. This tree is tweaked quite a bit, depending
on the trial you're doing.
The Steed
gives you protection from basic critical strikes, spells, and direct damage.
Blue CP trees – The Mage
The Mage
tree is an offensive centric tree focused on helping your offensive stats or
Healing.
The Ritual
gives you buffs to damage over time, critical damage, and certain damage type
buffs like disease, poison, and physical penetration.
The Atronach
gives you buffs to your light and heavy attacks with staves, physical weapons,
and direct damage attacks.
The
Apprentice gives boost to your elemental damage, spell penetration, your
healing done, and it increases your critical healing and damage of magic
abilities.
The red tree
and the blue tree are the opposites. One gives defensive stats, the other
offers offensive stats.
Green CP trees – The Thief
The Thief is
a support or utility tree.
The Shadow
reduces the cost of your roll dodge and blocking.
The Lover is
all about recovery and sustain, helping your Magicka, Stamina, and your Health
recovery by helping you get resources back quicker.
The Tower
focuses on reducing the cost of breaking free, bashing, interrupting, and
sprint.
How to
Set Up Your Champion Points
I am giving
you some general tips to help you build your character or understand the system
better.
Tip 1: Allotting Points for Each Role
The first
tip is about how to allot points for Healer, DPS, and Tank.
Magicka DPS
vs. Stamina DPS
The first
comparison is Magicka DPS vs. Stamina DPS, and I will show you what's the
difference with your allocation.
For Stamina
DPS, you need to put fewer points into Tumbling and Shadow Ward than you would
do for a Magicka DPS character or a Healer. The reason is that Magicka DPS and
Healers don't have a main resource pool of Stamina, and their highest resource
pool is Magicka. With Stamina characters, your highest resource pool is
Stamina, so you don't need to get as many points into things like that.
For Magicka
DPS, you need to put points into nodes like Elemental Expert or Elfborn in
Apprentice trees because that's focused around Magicka. But for Stamina
characters, no points go into those at all because you are Stamina. Those
points need to be dispersed into skills that only pertain to Stamina like
Mighty, Precise Strikes, or Piercing in the Ritual tree. For Magicka DPS, you
will put points into Staff Expert. For Stamina, you will put points into
Physical Weapon Expert.
For Magicka
DPS, you’ll want to use Arcanist. For Stamina, you can use Mooncalf, and you
also need to put fewer points into Warlord and Sprinter because your Stamina
pool is higher.
Magicka DPS
vs. Healing
The next
comparison is Magicka DPS vs. Healing, a Magicka centric character. Magicka DPS
and Healing are very similar except for a few nodes. The biggest difference is
you’ll want to put many points into Blessed of The Aprrentice if you are a
Healer, because this increases your Healing done. You can take a few points out
of the damaged nodes and allot them for more sustain or offensive utility like
Spell Erosion or something like that. Their resistances are the same, and some
of the values of the other allotments will be slightly different. But I'm not
getting into the specifics because everyone's build is different.
Tank vs.
Everything Else
For Tanks,
you’ll want to take out many of the points in the offensive stats, disperse
them into sustained nodes and resistances, and still have some stats in the
Blue trees. For instance, you don't need Thaumaturge, Staff Expert, or Mighty
on a Tank, but you’ll need Sustain, which is so important for Tanks, and you
need to have enough CP in there.
Tip 2: How Many Points Go Where?
How many
points to put into the nodes? I wouldn't suggest putting more than 75 points
into a specific node, because the difference from 75 points into a node versus
100 is very tiny. If you have a 100 node, limit it to one because it takes
valuable points that could be dispersed elsewhere. But pay attention to what
you're putting your high points into. You don't need 75 points into Tumbling
unless you're trying to be a meme.
Tip 3: Pay Attention to Passive Nodes
My next tip
is to pay attention to the passive nodes at the top of each tree. Some of these
nodes are great, while some of these are not. Just read them and see which ones
you want. For example, the Perfect Strike in the Ritual requires rank 30. That
means you need at least 30 points into the Ritual tree to unlock that. So, if
you want to hit that passive, make sure you have enough points to do so.
Tip 4: Disperse Champion Points Evenly
You should
disperse your points evenly into nodes that you want. You don't have to use the
point when you get it. I like to disperse evenly. When a node is at a point
that I think it doesn't need any more Champion Points, I stop on that one, and
this leads me to tip 5 – Pay Attention to Your Skills, Armor, and Enchants.
Tip 5: Pay Attention to Skills and Armor
You will get
cap stats or a lot of bonuses from set,
skills, or enchantments on your armor. So, if you're going to have loads of
spell penetration all the time, you might not want to put a ton of points into
that for CP. So, be mindful of your gear and what it’s doing for you.
Tip 6: You Can Put CP Points in at Level 1
You can
allot your points at level one when you make a new character. Many people don't
know this, but CP allocation can be allotted at level 1 on any characters once
you've achieved CP on other characters.
Tip 7: Lord Tree Is Useless in PvE
The Lord
tree is useless for PvE content, so don't allot points into it unless you play
PvP. If you don’t like your CP allocation and want to change it, you can
redistribute points with 3,000 TESO gold.
If you find
this guide helpful, make sure to like this video and subscribe Brah We Got
This’s channel. For people who don’t have a lot of time to grind, MmoGah provides professional ESO Champion Points
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into your favorite part in the game.
For more
news and guides, please stay tuned to the ESO news page on MmoGah. You can
start earning the Crimson
Indrik during the Witches
Festival! This will be the last Indrik Mount, and you’ll be able to
complete it throughout the rest of 2020…Read this guide on MmoGah: How
to Set up Your Champion Points in ESO
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