Showing posts with label diablo ii resurrected. Show all posts
Showing posts with label diablo ii resurrected. Show all posts

Monday, July 26, 2021

Diablo 2 Resurrected: Learnings and Changes Based on the Technical Alpha Test

Recently, Blizzard Entertainment has reported Diablo 2 Resurrected Technical Alpha learnings after collecting feedback from players who attended the Alpha Test in April. 

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This news means players are one step closer to the game's actual launch by trying hard on every aspect because the game developers and players can communicate from the Technical Alpha. It's like there's a bridge. Through it, developers can quickly get most people's views. And players can share their experiences and show their eagerness for the game. All these make Diablo 2 Resurrected stay popular, which would honor the legacy of the original, being better and more reminiscent in the future.

 

The developers are learning from players, and players get game updates from the developers. They both push the process and bring more cautious improvements. Based on the Technical Alpha Test in April, there will be many updates, including Diablo 2 Resurrected Items, user interface settings, VFX, etc. If you preordered Diablo II: Resurrected, you could step into the early access beta in August. And all players may have the chance to confront the demons of the Burning Hells in the open beta to experience these updates.

 

VFX

Players may want to display mighty power to foil danger for better effects of hell and a more reminiscent game experience. They also wish to defeat some more dangerous monsters to show their heroic. But how can we display this? You maybe already have thought of the scene. If you have the power of nature, such as lighting, wind, water, hail, you must want the strong breaking force, the loud sound, or the glare of light. Yes, players want realistic and exquisite effects. So, according to the feedback of gamers, lots of skills in-game have better design, such as the Sorceress's Blizzard and Lighting, the Paladin's Holy Freeze, Monster Targets.

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Item Colors

The Diablo II item colors are a little gray in Technical Alpha. The color of the potion icons seems covered with fog. So following the players' request, d2 item colors have been more brilliant and more clear.

 

User Interface Settings

Players can have the discretion to toggle item names on or off, and the compare tooltip can also be toggled on or off in user interface settings.

 

The Shared Stash will now have three tabs with 100 slots each rather than just one.

 

The readability of automap has been improved.

 

The initial map settings will be a single map option with three settings - left-minimap, right-minimap, and center-fullscreen.

 

There are also other updates. The above are just some examples of improvements based on the players' feedback. If you have your own thoughts through the Alpha Test, you can share them on the official Diablo II forums.

 

This is what MmoGah shares today. We hope that is useful. And if you are interested in finding out more news about Diablo II: Resurrected, you can visit our website.

Monday, May 24, 2021

Diablo 2 Resurrected: Knowing the Starting and the Process

Diablo 2: Resurrected is a remastered version of the quintessential action RPG Diablo II and an expansion of Diablo II: Lord of Destruction. It continues the popular fantasy themes of pursuing the mysterious Dark Wanderer and fighting the denizens of hell, also uncovering the fate of Prime Evils Diablo. And, as we all know, it will be released in 2021 by Blizzard Entertainment, building on the success of its predecessor - Diablo II, which is one of the greatest video games ever made. And it supports multiple platforms of Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, and Nintendo Switch. 


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Since Blizzard published the news of remastering the game, a heated discussion has been aroused among gamers. When exactly is it going to be released? Whether Diablo II Resurrected can continue the glory of Diablo II? And, how will the dark fantasy and horror themes continue as before? All of these leave a lot of room for expectation. At the same time, it’s also going to be a huge challenge because it will face two different types of players – a diehard fan of Diablo II and a beginner who has never played Diablo II before. Then it means that the game must preserve the nostalgic feel for a diehard fan and have an attraction for a beginner better than other RPG games.

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How to Preserve the Nostalgic Feel?

Once we accepted something, our stereotypes would be hard to change. Then, once we like the past Diablo II, how can we change feeling to enjoy the new Diablo II: Resurrected? With the question, if we were the developers, what should we do? Fortunately, we don’t have to think about this dilemma. As far as we know, the game will have a button of the legacy toggle, by which we can enjoy the original Diablo II, old-school-style, whenever.

 

How to Connect with Its Predecessor?

Diablo II: Resurrected will inherit the predecessor’s seven playable classes of Amazon, Assassin, Necromancer, Barbarian, Paladin, Sorceress, Druid. And it also has access to 30 unique skills. However, in the Technical Alpha – the first multiple tests, only three classes – Amazon, Barbarian, Sorceress can be tested. But in the upcoming testing phase, other classes will be contained. Although there is no mention of Diablo II: Resurrected item, we still should pay attention to it because the diablo 2 item is an important part of Diablo II.

 

How to Attract New Players?

1. Planned Feature – Cross-Progression

It will support cross-progression among the different platforms.

 

2. Exhumed Gameplay Features.

(1) Revamped Ladder Seasons.

(2) Redesigned User Interface.

(3) Expanded Stash.

 

3. Cooperative Gameplay Feature.

Diablo II: Resurrected features cooperative gameplay supporting up to eight players, and each player also has access to one mercenary.

 

Currently, we only have a rough idea of the game. How is it going to evolve? Stay tuned to MmoGah and let’s find out together.