Player(s)
versus player(s), better known as PvP, is a type of multiplayer
interactive conflict within a game between two or more live participants. PvP
battle is obviously one of the most attractive parts that players are fond of
in ArcheAge Unchained.
Today MmoGah.com
will share with you a fanatic PvP guide. This is a real player Melting Seoul's guide. All of the
content of this article is quoted from this video.
I am making this video solely for the
purpose of helping those of you that are wanting to get into PvP for fanatic
and don’t really know where to get started necessarily, and I hope that it is helpful
for you.
I am definitely putting out a ton of
fanatic stuff, and I want to start off with a few of the basics. The basics
would be two skills that go hand-in-hand, so the first one I am going to talk
about here would be the Mana bolts and
the Serpent’s glare. When you pop
them, they essentially turn you amenable. If you want to do a decent amount of
damage in a very short amount of time, Serpent’s glare and Mana Bolts can combo
together.
After that, you would have BladeFall and God’s Whip, which is one of your
big combo skills. You would have dropped back and fire bolts, Serpent's bite,
and malicious bind.
The first class I'm going to talk about
is Abolisher. It is a popular class
in the game, with a strong ability in PvP and dungeon. Those
of you that unaware of what is an abolisher, DPS tank is throwing down my magic
circle. The main reason why I do that is it's a safety net in case. The main
reason why I did was that I want to get as much damage off as possible in the
early rounds this way. I'm keeping on the pressure, and it allows me to keep tracking
of the flow in the battle.
I did an overwhelming disengagement, it
is the key way to play fanatic, and you can keep your range that goes for
archers and pretty much any other mage class or healers depending on what kind
of Huey you play. If you're a cloth user, you are going to have a hard time against
a melee class if they get you on a trip. If you're a cloth user, you don't have
a lot of physical defense, which means that you are most likely going to die in
that one combo, especially if they hit you for 10,000-15,000, so you'll notice
that I've been using the instant meteor.
It's essentially minus 666 attack speed
and then reduces its movement speed by 90%, which is extremely good, especially
in a 1v1 scenario. When you are fighting, if it is running a heel spec that is
going to be extremely hard for you to be able to out DPS them unless you give
them in a balanced arena kind of scenario like the one I just showed you in
most cases. A tank healer with ADOT build will be a cheese class, and you're
pretty much not guaranteed to win, so I would suggest fighting in the gladiator
arena instead of fighting in the Sparring Arena.
The Sparring
arena is equalized, and it doesn't really help your skill
if you're getting chased by a tank healer class. A couple of matches down the
line, and you'll notice that he doesn't really change his play style. If you're
finding the same person, you will adapt to how he plays, so that's going to
lose this match here, but I throw down the magic circle again as a safety net.
Of course, I popped the insulating lens to reduce incoming damage, and then
your main opener will be malicious bind or a Serpent's bite, you'll notice that
he got too close to me, and then that was a perfect moment for me to throw down
malicious pine and keep him in place.
I am going to talk about the Openers you can use as a fanatic in PvP,
so number one you have serpent’s bite using a lot in those two fights, malicious
bind, and those are both two CCS that you absolutely want to use in a 1v1. If
you are afraid that the serpent’s bite is not going to land before the opponent
hits, you can magic circle away from the damage and then allow serpent’s bite
to keep hitting them.
The next person I am going to be
fighting here is a fanatic person, so it is going to be a fanatic versus
fanatic in most scenarios if you are fighting your mirror class. It is going to
be boring, but it will show you who knows your class better, so this guy opens
up with the ghastly pack, the thing that I think about the gassy pack is not a
good opener, he has a chance to hit me with serpents bite, but he don’t allow
me to hit him with serpents bite, and then I also hit him with that malicious
spine. Now he is smart, and he applies his serpent’s glare and starts doing
crashing waves with malicious bind, but unfortunately, that didn’t really do
enough damage.
Because he didn’t use a skill before
actually popping the serpent’s glare, so serpent’s glare with crashing wave
does a lot more damage if you use a malice charge before actually using serpent’s
clan, so I will insulate lens magic circle down when I engage them this, why I
always engage any other class with serpent’s bite.
Because that consumes a malice charge, when
I pop my Serpent’s Claire, it means that serpent’s claire does 10% more damage that
is absolutely phenomenal, especially when fighting another fanatic, which is
pretty much a contest of whoever can DPS down.
I'm going to tell you why I lose this
fight in a balanced arena because any class that runs a healing spec with a
defense pact and ADOT is going to kill you. You're just not going to have
enough damage to be able to DPS their healing abilities, and you'll notice here
that a cache comes really close at the end.
I actually do God's Whip into Bladefall,
unfortunately, he didn't have the shield during the bladefall time, and I don’t
have any damage there. Everything is reduced in terms of damage when you're
fighting anything with the defense spec up. Now you'll notice again here that
he's trying to kill me with the do tease, he's trying to whittle me down,
trying to make sure that he stays alive with the heals, that's what he's really
relying on and in a ballast arena you really do not have any chance.
Here you'll notice that he doesn't
actually do a lot of damage. I'm still trying to keep moving. It's hard because
he's keeping the pressure on, but I don't do enough damage, and it's pretty
smart on his part. If you know your opponent doesn't do damage, you can just
try to hug them as much as you can, and you'll notice here that he comes down
really close about 3,000 HP left. I think if I have not missed that meteor
there and I would have won this match.
If
you learned some useful tips today, then give this video a like and share it
with your friend. For more archeage
unchained guides,
please visit our site: MmoGah. When you want to buy archeage unchained gold, MmoGah is your first
chance.
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