Friday, July 31, 2020

ESO Indrik Mount Guide: How to Get Mossheart Indrik

Summerset Event has already started, so it’s time to talk about the Mossheart Indrik Mount for the Elder Scrolls Online, which is the most exciting part of the event. In this video, Tianlein shows you how to obtain the Nascent Indrik Mount and evolve it to the Mossheart Indrik Mount via in-game activities.

 https://www.youtube.com/watch?v=unIxUA6DbEo

Every quarter, you will be able to acquire a new Indrik Mount via in-game activities during events. Last year, we could earn the Dawnwood Indrik, the Luminious Indrik, the Onyx Indrik, and the Pure Snow Indrik. Earlier this year, during the first quarter, we could earn the Berries for the Spectral Indrik Mount. In the second quarter, we had the chance to collect the Berries for the Icebreath Indrik. And now, during the third quarter, you can obtain the Berries for the Mossheart Indrik. Before you can obtain the Mossheart Indrik Mount, you need to get the base Indrik first, which is named Nascent Indrik Mount. If you already obtained one of the previous Indrik evolutions, you have to get the Nascent Indrik Mount again.





During events, you will find the 4 required unique feathers at the Impresario event merchant for the Nascent Indrik Mount. Each feather is available for 10 event tickets. You need to obtain each feather once and combine them, which will add the Nascent Indrik Mount to your collection. If you want to evolve your Nascent Indrik to the Mossheart Indrik, you need to buy the required Berries.

4×Indrik Feather = 40 event tickets = Nascent Indrik
4×Mossheart Berries = 40 event tickets
Nascent Indrik + Berries = Mossheart Indrik
In total for the Mossheart Indrik = 80 event tickets



Each event of quarter 3 will add new Indrik Berries to the Impresario's stock. Starting with the Mossheart Berries of Bloom, then the Mossheart Berries of Budding, Mossheart Berries of Growth, and Mossheart Berries of Ripeness. Each Mossheart Berry costs ten event tickets. You need 40 Event Tickets to obtain the Nascent Indrik Mount and additional 40 Tickets to get all the Mossheart Berries. That means you need in total 80 Tickets to obtain the Mossheart Indrik Mount.

After you have collected all four unique Berries, you will be able to evolve your Nascent Indrik into a Mossheart Indrik Mount. Keep in mind that you can collect the 4 unique Mossheart Berries only during the events in Quarter 3 to summon the Mossheart Indrik Mount. You will obtain the first two Mossheart Berries during the Summerset Celebration event, starting at the 23 July and continuing until 4 August.

During the event, you can earn three event tickets per day/per account by completing your first daily repeatable quest in summerset. There will be 1 or 2 more events during Quarter 3 this year. Maybe the Orsinium Celebration Event will return, which was the past year’s activity in August. Or the Thieves Guild & Dark Brotherhood Celebration Event could return. Of course, there is also the chance that ESO is introducing a new Event. We can just guess and have to wait for the official ESO announcement. Be sure to check the ESO news page on MmoGah for all news and information about the upcoming events.

During all events, you can earn Event Tickets, which you can use to buy items like feathers, berries, pets, and more from the Impresario Event Merchant. If you want to know more about the Impresario, you can watch Tianlein’s video about the Event Merchant.

If you are wondering which site is safe to buy ESO gold and cheap ESO items, then MmoGah will be a good choice because since the day we started selling Elder Scrolls Online items and gold, no customer has been banned…Visit MmoGah for more details about how to get the Mossheart Indrik 2020.



Wednesday, July 29, 2020

ESO Summerset Event Guide 2020


Today, we are talking about the fascinating Summerset event of The Elder Scrolls Online. In this video, Brah We Got This shows you how to participate, what rewards you would get, and the exciting brand new ESO Indrik mount variant – The Mossheart Indrik! 


During the Summerset celebration event, you’ll be able to earn various rewards and participate in this by exploring and completing different things around Summerset and Artaeum. Here are some of the awards and ways you can obtain them in the event.

Summerset’s Bounty

You will receive extra loot from all daily quest rewards, resource nodes, world, delve bosses, and Psijic Portals (only in Summerset). Like most events, you are going to get a special box. Every time you complete an Abyssal Geyser, delve, world boss daily quest, or the Cloudrest trial weekly quest each day, you’ll earn a Glorious Summerset Coffer in addition to your regular rewards.

These reward boxes can contain all kinds of valuable items, including set items, crafting materials, furnishing recipes, and pages of the brand-new Snowhawk Mage outfit style!
  
Once you have received your daily Glorious Summerset Coffer, you can keep earning the more-common-but-still-stylish Summerset Coffers by continuing to take on the island’s many threats. Remember that you can’t get the Glorious coffers from Psijic Portals, but you can get these normal ones from Psijic Portals, safeboxes, resource nodes, and more — and you can earn them all day. Note that you can only get a glorious box on just one account. You would also get the Mofit pages besides the new outfit style.




Go on to the part that everyone gets excited about: the Indrik mount variants. Yes, there is a new mount variant — the Mossheart Indrik.



The Indrik mounts are required by getting event tickets, and these tickets are obtained in the Summerset event by doing the following activities. You will receive three tickets when you complete your first delve, world boss, Abyssal Geyser, or Cloudrest trial quest each day. Remember, you can earn three per day per account, not per character. That means you will be able to acquire 39 event tickets if you do this each day of the event.

What can you buy with these event tickets? That is where the Indriks come in. To get an Indrik, you need four different feathers to get the base Indrik mount. To transform your base Indrik, you will need one of each of the four berries for the variant you want. The Impresario will be selling the first two berries this event. The other two berries will be in later events. All you need to do is buy these two berries and then the two berries for the next event. These berries are ten tickets each, so you’ll need to have 40 tickets to buy all the berries.

For new players or players who don’t have these mounts yet, make sure you prioritize buying the berry variant because the Impresario sells the base feathers for Indriks every single event. You can always buy the feathers with the leftover tickets each event. Each feather is ten tickets, so if you get 39 tickets in this event, you can spend 20 tickets on the berries, and ten on one feather. Next event, you can get the remaining berries and feathers. Just remember: berries go away, and feathers don’t. Plus, if you already have a variant, you will need a new base Indrik mount to make another variant. So, you need four new feathers.

The Impresario is at the base starting Alliance zones, so she is going to be located in:
Aldmeri Dominion: Vulkhel Guard
Daggerfall Covenant: Glenumbra
Ebonheart Pact: Stonefalls

Here’s a list of everything the Impresario will have in stock throughout the Summerset Celebration:
• All four Indrik Feathers (to get a Nascent Indrik)
• The first two Mossheart Berries of Bloom and Budding
• Group repair kits
• Summerset furnishings
    • Alinor Wall Mirror, Ornate
    • Alinor Archway, Tall
    • Alinor Monument, Marble
    • Painting of Summerset Coast, Refined
    • Alinor Pergola, Blue Wisteria Peaked
    • Display Case, Specimen
    • Psijic Lighting Globe, Small
    • Alinor Winerack, Polished
    • Display Case, Standing Arched
    • Alinor Desk, Mirrored
• Snowhawk Mage outfit style pages (bound to your character on purchase)

If you buy the Snowhawk Mage outfit style pages from her instead of getting them as a drop, these will be character bound when purchased.

Summerset will be on sale for 50% off, and it is one of the best DLCs expansions. The Summerset collectors pack is also at 50% off, and you can get the Psijic Vault Crown Crates, the brand-new “Music Box, Enigmas of the Elder Way” furnishing. You can also check out the returning crown store items as well for a limited time. Also, event tickets can be bought for 250 crowns.

This celebration continues until Tuesday, August 4th at 3PM BST, and it will be available on PC, PS4, and XBOX One. Don’t forget to check out MmoGah – the best place to buy ESO gold, and you can enjoy 5% off your purchase with code: E5. For more guides and news related to The Elder Scrolls Online, please stay tuned…You can get more details by reading this post on MmoGah.



Monday, July 27, 2020

ArcheAge Unchained Fanatic PvP Guide

Player(s) versus player(s), better known as PvP, is a type of multiplayer interactive conflict within a game between two or more live participants. PvP battle is obviously one of the most attractive parts that players are fond of in ArcheAge Unchained.
Today MmoGah.com will share with you a fanatic PvP guide. This is a real player Melting Seoul's guide. All of the content of this article is quoted from this video.








I am making this video solely for the purpose of helping those of you that are wanting to get into PvP for fanatic and don’t really know where to get started necessarily, and I hope that it is helpful for you.




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I am definitely putting out a ton of fanatic stuff, and I want to start off with a few of the basics. The basics would be two skills that go hand-in-hand, so the first one I am going to talk about here would be the Mana bolts and the Serpent’s glare. When you pop them, they essentially turn you amenable. If you want to do a decent amount of damage in a very short amount of time, Serpent’s glare and Mana Bolts can combo together.
After that, you would have BladeFall and God’s Whip, which is one of your big combo skills. You would have dropped back and fire bolts, Serpent's bite, and malicious bind.

The first class I'm going to talk about is Abolisher. It is a popular class in the game, with a strong ability in PvP and dungeon. Those of you that unaware of what is an abolisher, DPS tank is throwing down my magic circle. The main reason why I do that is it's a safety net in case. The main reason why I did was that I want to get as much damage off as possible in the early rounds this way. I'm keeping on the pressure, and it allows me to keep tracking of the flow in the battle.

I did an overwhelming disengagement, it is the key way to play fanatic, and you can keep your range that goes for archers and pretty much any other mage class or healers depending on what kind of Huey you play. If you're a cloth user, you are going to have a hard time against a melee class if they get you on a trip. If you're a cloth user, you don't have a lot of physical defense, which means that you are most likely going to die in that one combo, especially if they hit you for 10,000-15,000, so you'll notice that I've been using the instant meteor.

It's essentially minus 666 attack speed and then reduces its movement speed by 90%, which is extremely good, especially in a 1v1 scenario. When you are fighting, if it is running a heel spec that is going to be extremely hard for you to be able to out DPS them unless you give them in a balanced arena kind of scenario like the one I just showed you in most cases. A tank healer with ADOT build will be a cheese class, and you're pretty much not guaranteed to win, so I would suggest fighting in the gladiator arena instead of fighting in the Sparring Arena.

The Sparring arena is equalized, and it doesn't really help your skill if you're getting chased by a tank healer class. A couple of matches down the line, and you'll notice that he doesn't really change his play style. If you're finding the same person, you will adapt to how he plays, so that's going to lose this match here, but I throw down the magic circle again as a safety net. Of course, I popped the insulating lens to reduce incoming damage, and then your main opener will be malicious bind or a Serpent's bite, you'll notice that he got too close to me, and then that was a perfect moment for me to throw down malicious pine and keep him in place.

I am going to talk about the Openers you can use as a fanatic in PvP, so number one you have serpent’s bite using a lot in those two fights, malicious bind, and those are both two CCS that you absolutely want to use in a 1v1. If you are afraid that the serpent’s bite is not going to land before the opponent hits, you can magic circle away from the damage and then allow serpent’s bite to keep hitting them.

The next person I am going to be fighting here is a fanatic person, so it is going to be a fanatic versus fanatic in most scenarios if you are fighting your mirror class. It is going to be boring, but it will show you who knows your class better, so this guy opens up with the ghastly pack, the thing that I think about the gassy pack is not a good opener, he has a chance to hit me with serpents bite, but he don’t allow me to hit him with serpents bite, and then I also hit him with that malicious spine. Now he is smart, and he applies his serpent’s glare and starts doing crashing waves with malicious bind, but unfortunately, that didn’t really do enough damage.
Because he didn’t use a skill before actually popping the serpent’s glare, so serpent’s glare with crashing wave does a lot more damage if you use a malice charge before actually using serpent’s clan, so I will insulate lens magic circle down when I engage them this, why I always engage any other class with serpent’s bite.
Because that consumes a malice charge, when I pop my Serpent’s Claire, it means that serpent’s claire does 10% more damage that is absolutely phenomenal, especially when fighting another fanatic, which is pretty much a contest of whoever can DPS down.

I'm going to tell you why I lose this fight in a balanced arena because any class that runs a healing spec with a defense pact and ADOT is going to kill you. You're just not going to have enough damage to be able to DPS their healing abilities, and you'll notice here that a cache comes really close at the end.

I actually do God's Whip into Bladefall, unfortunately, he didn't have the shield during the bladefall time, and I don’t have any damage there. Everything is reduced in terms of damage when you're fighting anything with the defense spec up. Now you'll notice again here that he's trying to kill me with the do tease, he's trying to whittle me down, trying to make sure that he stays alive with the heals, that's what he's really relying on and in a ballast arena you really do not have any chance.

Here you'll notice that he doesn't actually do a lot of damage. I'm still trying to keep moving. It's hard because he's keeping the pressure on, but I don't do enough damage, and it's pretty smart on his part. If you know your opponent doesn't do damage, you can just try to hug them as much as you can, and you'll notice here that he comes down really close about 3,000 HP left. I think if I have not missed that meteor there and I would have won this match.

If you learned some useful tips today, then give this video a like and share it with your friend. For more archeage unchained guides, please visit our site: MmoGah. When you want to buy archeage unchained gold, MmoGah is your first chance.

Friday, July 24, 2020

Is ArcheAge Unchained Worth Playing in 2020

ArcheAge Unchained was announced in August 2019 and launched on Steam and Glyph on October 15, 2019. It has the same contents and the same updates as ArcheAge, but features a new monetization model that players buy one of three packs for one payment upfront, so there is no subscription and everyone is effectively a Patron in Unchained.

Is ArcheAge Unchained worth playing? It has aroused a heated discussion these days. MmoGah here would like to provide some views. The video below is from a real player bulvine, in which he states some reasons why he thinks ArcheAge Unchained attracts him the most.





Pay-to-Play Rather Than Pay-to-Win
ArcheAge Unchained has done a great job at transitioning a gameplay model from a pay-to-win into a pay-to-play. So you would feel that the lack of funds won’t hold you back in this game.

Varied and Beautiful Scenes
There are so many regions to explore. Each of these has unique visuals and interesting quests and all regions feel alive even if there aren't any players in them. Speaking of the background, there are three continents, the East Haranya, which is an Asian African style and the West Nuia continent is characterized by a more European Castle style and then comes the northern continent Auroria.
There's also a lot of space between these continents, which is pure sea. Once you get your first boat, whether it’s a fast sailboat called a clipper or a fisherman's boat, you'll be traversing to see the beauty of the sea quite often. What’s more, you never feel alone since one main way people make money is fishing. Besides, people who roam the seas looking to raid called fishermen. There are ghost ships that will appear out of nowhere and try to attack you, which are called jellyfish monsters. No matter where you are in this world, there is some sort of interaction.

In-game Non Instance Player Housing
You can have your own home in the world itself.


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There are specific areas in each region that is specifically set up for player housing and farms. You can get the building certificate or farm certificate and find an open area to place it in. Then you can actually build the house by adding various building packs to it. It will give you the feeling that you are truly living in this world, since your own home and farms can be decorated whatever you like. Each home and farm can be further upgraded to bigger and better ones if you wish. Each of them has its own perks. For example, the mining home provides free materials every few hours and the ocean dwelling homes can provide fish turn in spots. You maintain these plots by paying a weekly tax .Taxes are earned by using your labor points to receive tax certifications, so your home will be able to be paid a month in advance and once your time's up it will disappear with most items being returned to you via the in-game mail system.

True Open World PvP
Each continent has this regions that are safe zones where the opposing faction can not instigate PvP, but if there is an enemy in your safe area, you may attack them first and only then may they retaliate. The open world PvP may sound very annoying, especially to a new player, but it really is not a hindrance at all. New players will get killed by the enemy faction but you will only lose some durability of your gear.

About Making Money
The main focus of the game is making ArcheAge Unchained Gold and every aspect of the game is based around managing your labor and gold ratios. Each task you do is associated with making gold and taking labor. Whether you plant something or catch a fish, labor is always a necessity.

There are many ways to make money in ArcheAge Unchained. You can specialize in being a farmer where you grow base materials and further process those materials or just sell them on the auction house market. Or you can be a merchant and make trade packs that are created in a specific region and delivered and sold in other regions .The more dangerous the trip is, the more income you will receive.

There are also other ways to make money in ArcheAge Unchained. If it is easy to make, then it is a small payout. If it is hard to make money, then it is going to be much more time-intensive.

Making gold can be quite time-consuming. If you don’t have much time on the game, to buy ArcheAge Unchained Gold online is a wise option. We, MmoGah, who has run the online gold selling business for more than ten years, is a good option for you. For more info about the ArcheAge Unchained, please visit our website, MmoGah.

Wednesday, July 22, 2020

Harvest Crafts PoE: How to Craft OP Items with Tier 1 Seeds Only

Crafting in Path of Exile has always been only for the richest, 1% of the playerbase. That is why you haven’t even bothered trying it. Right? Well, what if I tell you, in Harvest league, this is a thing of the past. All you need is to buy a few crafting bases, grab your favorite item affix website and start auto-planting tier 1 seeds. 




Of course, there is some fancy stuff like map missions, and Uber, Uber lab, and Winged Scarabs, and other stuff locked behind the higher tier seeds. But for this guide, we don’t need that because if you want to make a character with an explosion chest piece, tailwind boots, and some other powerful Path of Exile items, then this guide is for you. In this video, ItsYoji will explain how to get started with seed crafting in the Harvest league.

First of all, you need to know which craft types are available in Harvest. The modifier types you can change in Harvest are Attack modifiers and Caster modifiers. Then, all the damage types: Physical, Chaos, Lighting, Fire, and Cold. There are also crafts for Defence modifiers and Life modifiers. You can see which types of modifiers can roll on your item based on which item type it is. For example, a chaos resistance modifier is a chaos mod, a life modifier is a life mod, and an energy shield modifier is defense mod, and so on. That way, you will know which Harvest craft will affect which modifier. For some mods, it’s very straightforward as I just mentioned, but sometimes it’s not. So, look them up and make sure that you don’t make any mistakes and ruin your items in the process.

Easy Harvest Crafts PoE How to Craft OP Items with Tier 1 Seeds p1

Then you will need to know in which ways you can change these modifiers. We will mostly focus on three types of changes. They are:
1. Remove a certain type of modifier. For example: Remove a physical modifier from an item. This can allow you to get rid of an annoying modifier of the physical type that you don’t want on your item.

2. Augment a certain type of modifier, which is to add a modifier of that type. For example, Augment a fire modifier can add fire resistance.

3. There is also a combined remove and add of the same type craft, such as removal life mod and in the same step, add back on a new life mod. This is great for re-rolling a modifier to get to high tiers. For example, if you have a +5 life roll, you can remove that and add another life roll back on, hoping for a higher-tier life roll. But be careful, since there is also removal of a non-life modifier and add a life mod. This is less specific as it can remove any mod and add a life mod back on, which can often ruin an item, especially if you use it accidentally and confuse it with a craft mentioned before.

There are also Chaos spam seed crafts which you can use to make a good baseline item that you can then use to improve and remove an augment craft until you get the item you want.

Let’s go over a helmet craft that I plan to make for my character. I bought an ilvl 85 helmet. Sometimes, a certain item level is needed to craft certain modifier on an item which already has the helmet enchant I need. The helmet also has Warlord influence as you can see, which means it can roll specific additional modifiers that I want for my character.

Easy Harvest Crafts PoE How to Craft OP Items with Tier 1 Seeds p2

Then I use Chaos spam seeds to get a decent life roll and two good resistance modifiers. As you can see, the item also has an armor roll and the thorns roll that I don’t want. Since the armor roll is the only defense modifier on the item, I can remove it with remove defence. The same is true for the thorns mod. I would then augment a fire modifier twice. If you look at the affix list for warlord helmet, there are only three fire rolls I can roll on the specific item. Since it already has fire resistance, it can only roll “#% of Physical Damage from Hits taken as Fire Damage”, which I want for defences and “Nearby Enemies have #% to Fire Resistance”, which I want for damage.

Easy Harvest Crafts PoE How to Craft OP Items with Tier 1 Seeds p3

Once that is done, since each item can only have three prefixes and three suffixes, this leaves me with one open prefix. I can now add a life modifier to the item, which will guarantee a hybrid armor + life modifier on top of the Pure life modifier that I’ve already have. Because the suffixes are already full, I can not roll the flat life regen roll which I do not want.

Easy Harvest Crafts PoE How to Craft OP Items with Tier 1 Seeds p4

To finish the item, I can now keep spamming, then remove the life modifier and add back on another life modifier until both of the life rolls are all for high tier.

Lastly, I plan to use a tier 2 seed, which allows me to re-craft the Fire Resistance into a Cold Resistance because on this character, I don’t need Fire Resistance since Chieftains get so much of it for free.

I hope this helps you get started with your seed crafting projects. It will take some time to get into and get used to the affix system of PoE. But in this league, also for the future, it will be very much worth it. Don’t forget to check out MmoGah.com – a safe place to buy Chaos orb and other PoE goods you need for the Harvest crafting. For more guides and news, stay tuned to our PoE news page. Read on MmoGah

Monday, July 20, 2020

WoW Classic Phase 5 Best Grind Spots

WoW Classic Phase 5 Ahn'Qiraj 1.13.5 Patch Note is just around the corner. The Opening of the Gates of Ahn'Qiraji event, The Ruins of Ahn'Qiraj (AQ20) and The Temple of Ahn'Qiraj (AQ40) will be available on US servers from July 29!
AQ20 is a 20-man raid that is accessible once the Gates of Ahn'Qiraj have been opened. Originally released in Patch 1.9, AQ20 is the living core of the Silithid Empire.
AQ40 is one of the most iconic raids in WoW Classic. Originally released in Patch 1.9, the temple offers up a doable 40-man raid and provides players with better rewards than in AQ20, as well as a new set: Tier 2.5!
Today we will share the best grind spots in Phase 5. Good gold per hour with some expensive items and reputation with Cenarion Circle for those awesome items that Ahn'Qiraj brings. All the content of this article is quoted from this player Frostadamus’s video.



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Come back to new episode of rags to riches. I just finished a grind with my warrior in service which was supposed to be in one hour with Frost episode after seeing the amount of wow classic gold. Now this might be the best time to start farming your cenarion in circle rap and on top of that make some money on the side.
What We're Farming and Why
We are going to farm encrypted twilight text and the sand worm meat right now. They both sell on my server, the mid sells for about 2 gold, the pop and the twilight text about 1.6 gold and there is slowly going up as more people are getting aware of the scenario and soaker circle reputation rewards.

AQ Sets                                       
The important is that some of those items are really great, some of them are even better than black regular weapons, molten core and so on. So having the reputation once a queue hits you will be able to get your items almost instantly, you will just require the idols that drop from a queue 20 and a couple of other green items that drop from ZG though the shroud.
Priest is another special case as well there is a cloak with 24 healing intellect stamina and spirit. There is a right with mana per second, but what’s important here on the priest is the gravel of infinite wisdom. It’s a main hand mace with 90 spell power. Keep in mind that locked Amir from an Falien which is the best weapon for priests right now in game, the one hander only provides 84 spell power while the gravel of infinite wisdom provides 90 plus mana per second, this will become the best in slot healing mace for priests and draw moving on to the rogue Roga gets a new cloak if you lack of heat. That’s great you get 18 agility and 11 stamina plus improves your chance hit by 1%, you have a right which has a strength agility, stamina and a dagger which can be a great offhand pgo.
I am looking forward to this for my warrior. It’s going to come at revered at honored, you get the ring with pretty stamina and strength. If you don’t have better options, you could use this no problem and at the end you have an axe which is supposed to be enough and it has 4 defense decent stats. I think it would work great for work warriors or not even for every warrior, it would work great for a fury prods back even as the main hand if you want to use it, it does have a lot of output damage. A lot of damage per second on a two point 10 speed, so why not mage on the other hand to get a back which has intellect stamina and spell power?

Quests
There are a couple of other quests that you will be able to do the quest or the deep rock bracers as a warrior, they have 19 strength and agility a night style and they are pretty similar with the ones that we have an exalted warsong gulch or caster to get the rock fury bracers which have a 27 spell power and 1% heat, they are slightly better than the ones from black miller. The bracers are working accuracy got to other items on off hand with mana per second and healing spells.
I am not sure if anyone would want this and you have the might of scenarios a ring with the weapon damage. There is a new for this one who knows moving to exalted brings the trinket that is going to be best in slot for a while.
We started with a warrior with 2339 gold insulators and I came here to make an hour of frost.
I was really amazed that even if that spot was camp, there were so many people horde an alliance. Sometimes alliance came in groups and so on. I was still able to find any clone mobs consistently.

Vendor Sell and Gold per hour
Now each time you kill a MOBA, you can get one or two scenario circles wrap. I would recommend holding on the text, not turning them in if you choose to sell them, because you need the classic wow gold right now. They are 1.6 gold the robe goes for 2 gold, the shoulder goes for 2 gold and the helm goes for 1 gold 50, however these prices will go up soon, so keep that in mind if you choose to find your scenario rap when a queue is released, you are going to have a hard time, because this spot is going to be packed.
I made a hundred gold even though people was contested. I had to swap between spots whenever the mobs were not spawned, I choose to kill a couple of worms for the meet and I was quite amazed if I can make a hundred gold.
If you want to learn more details, pls click this link: https://www.mmogah.com/news/wow-classic/wow-classic-phase-5-best-grind-spots.

Thursday, July 16, 2020

Harvest Crafting Guide PoE: How to Craft OP Gear

In the PoE Harvest league, there is a potential for the average players to craft gear that is well beyond their reach. This can generate PoE goods give you a chance to solo craft your high-end gear. In this video, Behind Eyes Gaming teaches you how to use the Harvest mechanic to craft powerful high-end gear that’s accessible to all levels of players.

Harvest Crafting Guide PoE: How to Craft OP Gear p1




The first thing you’ll need to do is going to the poedb mod section. The site of poedb provides you with all the mod classifications. You can use this to your advantage to get guaranteed rolls on specific items. You can also use this to craft powerful leveling items.

You can clear out the Mud Flats in Act 1 and get two item level 4 Wands. Then you use the chaos crafts on them. Since there are only two possible outcomes at this item level, you are sure to get either chaos damage over time multiplier or +1 chaos gem levels. Having two +1 chaos gem level Wands while starting an Essence Drain Contagion character will make your whole leveling experience extremely overpowered. There is also the possibility that you can get both, which would be even more powerful, and later, you can craft even more damage.

Another example of this is for very sought-after sets of boots with “You have Tailwind if you have dealt a Critical Strike recently”. You can ensure this roll by having a pair of Hunter Boots on item level 75 or higher and using the crit craft from tier 2 seeds called Primal Viper Grain. You can do the same with the Redeemer boots to get a guaranteed roll of “#% chance to gain Elusive on Critical Strike” because these are the only critical modifiers that can roll on these particular pairs of boots.

For body armor, you can use an Elder or Hunter influenced item like item level 84. But you can also start with a level 68 item. You’ll want to put in attack craft to get a guaranteed roll of base Critical Strike for attacks. You can do the same with Castor seed on Shaper or Hunter influenced items to get the base spell Critical Strike Chance.

Even more interesting are the possibilities provided by the augment crafts. These are free targeted exalts. You can use these augments to either hit specific rolls using the methods we talked about earlier on already great gear, assuming that they have an open prefix or suffix as necessary. Or you can limit the options even further by forcing them to hit a prefix or suffix.

For example, if you have a weapon with “#% increased Physical Damage” and flat increased Physical Damage as your prefixes, and you fill up your suffixes either with crafting or just by having them rolled, you are much more likely to hit hybrid Physical damage percent and increased accuracy rating with a physical augmentation. You can still hit leech, but your odds are significantly increased compared to an exalt slam or using an attack harvest craft, which can hit elemental damage, particularly considering hybrid percent damage has better odds weighting.

These are not all of the possibilities available for the Harvest crafts. There are more than I could cover in this guide. If you are looking to craft some nice gear, I would recommend going to poedb, giving it a shot.


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Wednesday, July 15, 2020

ESO Builds: Top 5 Best Builds for Beginners

Welcome to Hack The Minotaur 's top 5 easiest builds for beginners in the Elder Scolls Online. These are all beginner focused builds that are very powerful and easy to play all the way from level 1 to level 50, even to some of the early CP ranks.

ESO Builds Top 5 Best Builds for Beginners p1


Stamina Warden

The Stamina Warden, specifically the the Stamina Warden bow build is very powerful and can work in both PvE and PvP.

Race Options: Wood Elf/Redguard/Khajiit
Wood Elves have an extra stamina and stamina recovery. When you do a roll dudge, you increase your speed potential damage. Redguard is another good option for sustain and cost reduction, especially for bow abilities. Khajiit is an all-around option.

Food/Drink: Dubious Camoran Throne/Bewitched Sugar Skulls
Dubious Camoran Throne increases stamina, health, and stamina recovery, and you can buy it cheap on guild traders. If you think your recovery is enough, then you can use Bewitched Sugar Skulls for the extra stats.

Mundus: The Lover/The Thief
For Mundus Stone, you can choose The Lover for the extra penetration or The Thief for the extra crit chance.

Gear Set Options: Armor of the Trainee, Shadow of the Red Mountain
For beginners, I recommend Bow of the Trainee, which comes from the starter zones, gives you lots of max stats such as Stamina, Magicka, and Health. Health will be great for your survival, and Stamina increases your damage. Warden has a lot of utility skills that cost Magicka to cast, and Bow of the Trainee increases your Magicka.

The second set you can combine with Trainee is Shadow of the Red Mountain - a medium armor set that gives you bonuses to your damage. For the 5 pieces, you can practice molten lava effect from your bow abilities, which does good damage and has a pretty cool visual effect. You can put these gear pieces in any equipment slot you want. As long as you have 5 of each set, you are going to get both bonuses, and you should have 2 slots left for any other gear you want to wear.

Important Skills

Spammable: Focused Aim, Subterranean Assault
You can use Focused Aim for some strong single target damage, and you can combine it with Subterranean Assault since they are both timed abilities. You can cast Subterranean Assault first, which has a 3-second timer, then hit Focused Aim that has a 1-second timer. Both of them hit the ememies at the same time, doing tons of damage. 

Damage Over Time: Arrow Barrage, Poison Injection, Growing Swarm
You’ll want to apply these before you do any of the spammable attacks. The Arrow Barrage from the bow skill line is an AoE damage over time, and it will damage all those enemies in the area. Poison Injection is a single target damage over time, and you can save this for bosses and bigger enemies. Growing Swarm is also single target damage over time, and it has a debuff effect called Minor Vulnerability, which will be useful for groups.

Area Of Effect: Subteranean Assault, Bombard
Subteranean Assault counts as an AoE skill, and when you combine it with Bombard from the bow skill line, this does AoE damage in front of you then roots enemies in place.

Buffs: Bird of Prey, Camo Hunter, Bull Netch, Ice Fortress
For buffs, you’ll want to make sure that you are running either a Bird of Prey or Camo Hunter. You’ll also want to make sure you have Bull Netch, which is a stamina morph of the Netch skill. It gives stamina sustain and major brutality, increasing your weapon damage. Also, Ice Fortress gives Minor Protection buff, reducing your damage taken 8% for 24 seconds.

Healing: Echoing Vigor, Green Lotus, Soothing Spores
I recommend you to unlcok both the Green Lotus and Soothing Spores from the Green Balance skill line. Echoing Vigor is a useful stamina base heal over time and AoE, which allows you to heal your group member as well. However, it is a PvP Alliance war skill line, so, you have to do some PvP to unlock it.

Ultimate: Wild Guardian, Ballista, Permafrost
You’ll want to start with Wild Guardian, which arouse a bear pet to fight at your side. Keep in mind that you have to use the bear on both your front and back-up skill bar because if you only have it on one bar, the pet is going to die as as soon as your bar swap.

Sample Skill Loadout

Main Hand: Bow

1. Bombard
2. Sub Assault
3. Camo Hunter
4. Focused Aim
5. Bird of Prey
Ult: Wild Guardian


Back-up: Bow

1. Poison Injection
2. Endless Hail
3. Echoing Vigor
4. Bull Netch
5. Ice Fortress
Ult: Wild Guardian

You can run bow on both the main hand and back-up bar. Bombard is going to be a flex spot on the front bar, and it’s AoE damage focused. If you want pure single target damage for a boss, you can substitute to Growing Swarm.

Important Passives

1. Bond With Nature
2. Savage Beast
3. Flourish
4. Ranger
5. Hawk Eye
6. Maturation
7. Wind Walker
8. Dexterity
9. Agility

Passives can be very tricky in The Elder Scrolls Online when you starting out because you might not have enough skill points, and that is why I’ve tried to prooritize your most useful passives in this list.

The first three come from animal companions. Bond With Nature gives you a little of heal from your pets. Savage Beast increases your ultimate generation, and Flourish gives extra stamina and magicka recovery.

Ranger and Hawk Eye are both bow passives, reducing cost and increasing your damage.

Naturation gives 10% extra health on your character. Don’t forget to get your medium armor passives – Wind walker, Dexterity, Agility because they give extra recovery, cost reduction, weapon critical, and weapon damage.


Stamina Dragonknight

This is a good option if you want a more Melee focused play style. The build is very strong for a group PvE, even PvP.

Race Options: Orc/Dark Elf/Khajiit/Nord
Races options for this stamina Dragonknight cover most of the stamina focused races. Orc is good for extra weapon damage and health. If you choose Dark Elf, you will get extra Magicka as well as weapon damage. Khajiit gives extra ciritical, and Nord is a good option for extra resistance, health, and ultimate gen.

Food/Drink: Dubious Camoran Throne/Bi-stat: Health & Stamina/Bewitched Sugar Skulls
You can use Dubious Camoran Throne for the extra stamina recovery. The Dragonknights get sustain from their ultimates, so Bi-stat (meaning that blue quality health and stamina) food is a good option. The Bewitched Sugar Skulls is always useful.

Mundus: The Lover/The Thief
For Mundus Stone, your top two picks will be The Lover for the extra penetration and The Thief for the extra weapon critical.

Gear Set Options: Venomous Smite/ Spriggan's Thorns Set
For gear set optons, you are going with basic Overland content that is easy to get. Venomous Smite from the Greymoor chapter is a great damage over time focused set. The Spriggan’s extra physical penetration is going to increase all of your damage, and this is a classic set for both PvE and PvP, and it is very easy to get.

Important Skills

Spammable: Stone Giant, Bloodthirst
You can get Stone Giant, which is a Dragonknight calss skill. This is upfront AoE damage and you can spam it multiple times to single target damage. Or, you can pick Bloodthirst from the dual wield skill line since you are going to be running dual wield on this setup.

Damage Over Time: Venomous Claw, Endless Hail, Poison Injection, Noxious Breath, Deadly Cloak
This is where dragonknight shines. Venomous Claw from the Ardent Flame skill line is single time damage. Since you are running bow on the back-up bar, the Endless Hail, Poison Injection, and Noxious Breath will be useful. Deadly Cloak, another one from Ardent Flame Skill line, is AoE damage over time.

Area Of Effect: Stone Giant, Noxious Breath, Steel Tornado
This build has a lot of AoE potentials. Stone Giant’s initial cast is AoE, Noxious Breath is a very strong AoE, and you will want to combine it with Steel Tornado for extra AoE and execute damage.

Buffs: Molten Armaments, Volatile Armor, Camo Hunter
Molten Armaments gives you major brutality, and Volatile Armor gives extra armor buff. I also recommend you to pick the Camo Hunter, which gives you Minor Berserk.

Healing: Echoing Vigor, Cauterize, Ring of Preservation
Cauterize is the main class heal, but it’s not that great, so I recommend you to pick Echoing Vigor or Ring of Preservation so that you can have at least two heals.

Ultimate: Standard of Might, Magma Shell
Ultimates on Stamina Dragonknight are very strong. Standard of Might does excellent AoE damage, and it also protects you and helps all your abilities do more damage. The Magma Shell is very useful for group play because it protects you and your group from damage.

Sample Skill Loadout

Main Hand: Duel Wield

1. Venomous Claw
2. Steel Tornado
3. Camo Hunter
4. Stone Giant
5. Deadly Cloak
Ult: Standard of Might

Back-up: Bow

1. Noxious Breath
2. Endless Hail
3. Echoing Vigor
4. Molten Armaments
5. Volatile Armor
Ult: Magma Shell

Important Passives

1. Battle Roar
2. Combustion
3. Mountain’s Blessing
4. Searing Heat
5. Controlled Fury
6. Twin Blade and Blunt
7. Dexterity
8. Wind Walker
9. Agility

Battle Roar gives you extra stats every time you cast your ultimate, so it’s useful for sustain. Combusion gives Stamina back to you when you apply poison to an enemy. Mountain’s Blessing gives extra weapon damage, which is unique to the Dragonknight class. Searing Heat makes your claw, breath, and damage over time effects last longer.

Controlled Fury and Twin Blade and Blunt are dual wield passives. Controlled Fury is very strong because you can get 5% extra weapon critical just by using a dagger. Also, don’t forget your medium armor passives – Dexterity, Wind walker, and Agility.

ESO Builds Top 5 Best Builds for Beginners p2
Werewolf

This build is great for solo Overland, Maelstrom Arena, or even group DPS.

Class Options: Stamina Sorcerer/Stamina Nightblade
Werewolf is a little different in that any class can technically be a werewolf, but I recommend Stamina Sorcerer and Stamina Nightblade. You can choose Stamina Sorcerer for cost reduction and increased physical damage. And for this setup, you can choose Nightblade for extra passive, health, magicka, and stamina recovery.

Race Options: Orc/Dark Elf/Imperial/Nord
This is a typical melee stamina race setup, so Orc and Dark Elf are very close to it. Imperial is going to be a good option for the increased health, stamina, and cost reduction. Also, Nord is a good for extra health and resistances.

Food/Drink: Bewitched Sugar Skulls/Tri-stat food/Dubious Camoran Throne
Food and Drink is very important for Werewolf because you use all three stat pools. Bewitched Sugar Skulls comes out ahead. You can buy it in guild traders, and it should be very cheap. The extra health recovery and max stats will be perfect for this build.

Mundus: The Lover/The Thief/The Steed
Besides The Lover or The Thief, you can choose The Steed mundus for extra movement speed and health recovery, and it is useful in content like Maelstrom Arena.


Gear Set Options: Gryphon's Ferocity Set, Eternal Vigor Set
Werewolf builds have a lot of good gear set options. But we are going with easy to get Overland sets. In this case, you are using Gryphon's Ferocity Set for extra movement speed and access to minor force, which you don’t get from any of your werewolf skills. Also, the Eternal Vigor set from Greymoor boosts all of your recoveries through the roof which will be useful for sustaining all of your abilities and health.

Important Skills

Spammable: Howl of Agony, Heavy Attack
Howl of Agony is the main spammable ability. Heavy Attacks hit multiple targets and they are very strong.

Damage Over Time: Claws of Life, Brutal Pounce, Light Attack
Claws of Life deals very strong AoE damage over time. With this sepcific unltimate, the Light Attacks are going to apply a bleed DoT effect, which is also strong especially on single target.

Area Of Effect: Brutal Pounce, Claws of Life, Heavy Attack
Brutal Pounce: Gap closer and applies Brutal Carnage, increasing your Weapon Damage. Claws of Life hits all targets in a pretty wide conal area. Your heavy attacks will hit multiple targets. All of these abilities combined can do very a great deal of AoE damage.

Buffs: Hircine’s Rage, Deafening Roar
Hircine’s Rage gives you major Berserk, which is 20% bonus damage though it only works when you are at full health. Deafening Roar is useful for both group and solo play becaue it can debuff all of your enemies, reducing their resistances and applying minor main that makes them do 15% less damage to you and your group.

Healing: Hircine’s Rage, Claws of Life
Hircine’s Rage can be your burst heal though it costs a lot of Magicka, so you’ll want to depend more on your Claws of Life. The more enemeies you hit, the more healing you’ll get. With your set and food buff, you have a lot of health recovery, so you are making up a lot of healing too.


Ultimate: Werewolf Berserker
Light Attacks apply a bleed, and the Heavy Attacks do Splash damage. Do you want a damage focused Werewolf setup? That’s the morph you want.


Sample Skill Loadout

Main Hand: WW
1. Deafending Roar
2. Feral Pounce
3. Hircine’s Race
4. Howl of Agony
5. Claws of Life
Ult: Werewolf Berserker

Important Passives

1. Power Stone
2. Unholy Knowledge
3. Blood Rage
4. Savage Strength
5. Pursuit
6. Call of the Pack
7. Wind Walker
8. Agility
9. Dexterity

Power Stone will reduce the cost of Werewolf transformation, and Unholy Knowledge gives you cost reduction. Blood Rage is the most important Werewolf passive in my opinion because that increases your time in werewolf form. Savage Strength is close behind that because it gives you so much weapon damage and resistances.

Also, don’t forget the Call of the Pack. This works even if you are solo because it counts you towards your transformation timer, making the transformation last longer.

Keep in mind that weapon passives don’t work while you’re in Werewolf form because you got claws not weapons, but you'll still want those passives when you are outside the Werewolf.


Magicka Templar

This build is an all-around strong setup. It is good at DPS, solo, Healer, and PvP.

Race Options: Breton/High Elf/Dark Elf/Khajiit
If you are a new player, then Breton will be the best new player friendly race because of the extra sustain.

Food/Drink: Witchmother’s Brew/Tri-Stat Food
Witchmother’s Brew is very useful especially for new players because this gives you extra recovery. If you feel like you are sustaining well without Witchmother’s Brew, then you can use Tri-stat food, which gives you all three resource pools and more stats. So, this will be useful for PvP or soloing where you need extra stamina.

Mundus: The Lover/The Thief/The Shadow
The Lover and The Thief will be good options. But if you can get your crit chance high enough, The Shadow is very strong especially on the Templar because they already have bonus critical damage.

Gear Set Options: Winter’s Respite Set/ Crafty Alfiq Set
Sets on this build are going to provide a great mix of healing and damage potential. Winter’s Respite Set is a great new set that gives you strong stats and passive healing, which is a good combination when you mix this with Punctuing Sweep. The Crafy Afiq is a very solid damage set, which gives you more Magicka.

Important Skills

Spammable: Puncturing Sweeps, Heavy Attack
Puncturing Sweeps does damage and healing, and it is AoE. Lightning Staff heavy attacks do 100% of their damage to all enemies in an area.

Damage Over Time: Vampire’s Bane, Wall of Elements, Solar Barrage, Blazing Spear, Radiant Glory
Vampire’s Bane is a single target damage over time, which is very strong against bosses. Solar Barrage and Blazing Spear are AoE and damage over time. Radian Glory has one of the strongest executes in the game.

Area Of Effect: Puncturing Sweeps, Wall of Elements, Blazing Spear, Solar Barrage, Heavy Attack

Buffs: Cleansing Ritual, Channeled Focus, Elemental Drain, Inner Light
Cleansing Ritual is strong for PvP because it cleanses negative effects from you and your group. Channeled Focus gives a lot of defense and Magicka sustain. Elemental Drain can give even more Magicka sustain. On top of that, I recommend Inner Light from the Mages Guild for extra max Magicka and critical.

Healing: Breath of Life, Cleansing Ritual, Healing Springs, Radiating Regeneration, Combat Prayer
Breath of Life gives one of the strongest heals in the game. You’ll want to use Cleansing Ritual for the AoE healing, and I also recommed leveling up your Restoration Staff, which means you can heal very easy in a group situation such as random dungeons.

Ultimate: Crescent Sweep, Solar Prison/Disturbance, Remembrance
All the class unltimates are very strong. Crescent Sweep is a good burst ultimate for both PvE and PvP. Solar Prison/Disturbance is useful for AoE damage reduction. Remembrance is a good emergency heal, and it’s also useful for both PvP and PvE.


Sample Skill Loadout

Main Hand: Lightning Staff
1. Wall of Elements
2. Inner Light
3. Breath of Life
4. Puncturing Sweeps
5. Elemental Drain
Ult: Solar Prison/Disturbance

Back-up: Restoration Staff
1. Healing Springs
2. Blazing Spear
3. Radiating Regen
4. Cleansing Ritual
5. Channeled Focus
Ult: Remembrance


Important Passives

1. Spear Wall
2. Prism
3. Illuminate
4. Burning Light
5. Sacred Ground
6. Ecocation
7. Prodigy
8. Concentration
9. Tri-focus
10. Ancient Knowledge

Spear Wall is the best passive if you either considering solo PvE or PvP because it gives you minor protection any time you use Puncturing Sweep spammable. Prism is also useful for extra ultimates. Illuminate gives Minor Sorcery, increasing your Spell damage by 5%-10%.

Burning Light – this Templar passive can proc extra damage on your Aedric Spear abilities. Also, from the Restoring Light tree, Sacred Ground is the best passive you’ll get, which gives you Minor Mending that increases healing done by 8%.

I also recommend Evocation for the extra cost reduction, Prodigy for the extra critical, and Concentration for the spell penetration.

In terms of Destruction Staff, Tri-focus gives you extra AoE splash damage on the Lightning staff. Depending on your staff type, the Ancient Knowledge gives you extra damage done, so this will buff your AoE damage by 8%.


Pet Sorcerer

The No.1 easy build on this list is going to be Pet Sorcerer, which is made up of pet damage, passive skills, and heavy attacks.

Race Options: High Elf/Dark Elf/Khajiit/Breton

Food/Drink: Bi-stat food: Health/Magicka, Tri-stat food, Witchmother’s Brew
Sustain should not be an issue, so you can use blue quality Bi-stat food for max health and max magicka. You can also use purple Tri-stat food if you need more stamina.

Mundus: The Lover/The Shadow
For Mundus, the top two options are The Lover and The Shadow for the extra spell critical damage.

Gear Set Options: Mother’s Sorrow set, Necropotence set
You are gong to focus on critical damage and pets. For example, you can choose the Necropotence set, which is from the base game, and it gives tons of Max Magicka when you have a pet summoned. Mother’s Sorrow set is an excellent set for Magical sorcerer, and it increases spell critical changce, and crit chance on sorcerer is tied to your healing, so this is a great synergy.

Important Skills

Spammable: Heavy Attack, Force Pulse, Crystal Fragments
Just the basic heavy attack on the Lightning staff will do a ton of damage both single target and AoE, and it doesn’t cost any Magicka to cast.

If you want something more advanced, you can slot skills like Force Pulse from the Destrution staff. You can also use Crystal Fragments. Both of those do a lot of damage and can be part of a more active rotation.   

Damage Over Time: Wall of Elements, Lightning Flood, Volatile Familiar, Heavy Attack
For damage over time, you can choose Wall of Elements since you are using Destruction Staff. You’ll also need Lightning Flood and Volatile Familiar for main pet damage.

Area Of Effect: Wall of Elements, Lightning Flood, Volatile Familiar, Heavy Attack
All these skills are technically AoE as well, so, you can do strong single target damage over time, and Sorcerers are excellent at clearing through multiple packs of enemies for grinding experience and ESO gold.

Buffs: Critical Surge, Boundless Storm, Inner Light, Bound Armaments, Hardened Ward
Critical Surge is going to be essential because this heals you every time you do crit damage once every 1 second. Boundless Storm gives movement speed as well as armor buff. You’ll want Inner Light for the extra spell critical and Max Magicka. Bound Armaments is another Scorcerer class skill that gives even Max Magicka, which is useful for passive pet Scorcerer play style. I also recommend a damage shield on your front bar – Hardened Ward, which grants a massive damage shield for you and your pets.

Healing: Critical Surge, Twilight Matriarch
Critical Surge gives you healing, and Twilight Matriarch will be emergency heal on the build.

Ultimate: Negate, Greater Storm Atronach, Elemental Rage
Negate is going to be very strong for group setting in both PvE and PvP. The Great Storm Atronach is recommended for solo builds, and this is another pet you can throw on the ground that lasts almost 30 seconds. So, it will do lots of damage for you while you can be doing other things like healing, roll dodging, or blocking.

Sample Skill Loadout

Main Hand: Lightning Staff
1. Inner Light
2. Familiar
3. Hardened Ward
4. Matriarch
5. Bound Armaments
Ult: Elemental Rage

Back-up: Lightning Staff
1. Wall of Elements
2. Familiar
3. Matriarch
4. Boundless Storm
5. Critical Surge
Ult: Storm Atronach

Remember that for the back-up bar, you need to have your pets slot on both bars so they don’t die right away. 

Important Passives

1. Unholy Knowledge
2. Power Stone
3. Expert Summoner
4. Capacitor
5. Evocation
6. Prodigy
7. Concentration
8. Tri-Focus
9. Ancient Knowledge

Unholy Knowledge reduces the cost of all abilities. Power Stone reduces the cost of your ultimates. Expert Summoner is a very good passive that I recommend specially for soloing, and this gives bonus health when you have a pet active. Capacitor gives extra magicka recovery.


In the Light Armor Skill line, the best three are Evocation, Prodigy, and Concentration. You’ll also want to pick up Tri-focus for extra splash damage on the Lightning Staff and Ancient Knowledge for the extra 8% AoE damage.


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